
Good interface design is mostly deciding what the user should not have to think about.
UI/UX Design
Research, flows, interface design and design systems for teams who need the product to make sense before it gets built.
- Timeline
- 3 – 8 weeks
- Investment
- From R18 000
- Timeline
- 3 – 8 weeks
- Investment
- From R18 000
- Good fit for
- Teams with an engineering department and no senior design voice
- Products where support volume is really a design problem
- Founders who want the thing designed properly before paying to build it
Good interface design is mostly deciding what the user should not have to think about.
I start by writing down every question a user asks in a session, then organise the interface so each one is answerable in as few moves as possible. On a recent studio dashboard that came to twenty-three questions, and the whole navigation fell out of the list rather than out of a convention.
Design work is done in Figma and delivered as a system, not a stack of screens: tokens for colour, type and spacing, a documented component library, and the interaction states that usually get discovered halfway through development.
Where usability testing is worth it, I run five-participant sessions on a prototype and give you the recording, the clips and a prioritised list. Five people find most of what is genuinely broken, which is enough to justify the exercise on almost any budget.
Exactly what lands in your hands
Everything below is included as standard. Anything outside it gets quoted separately before we start, never after.
- 01Stakeholder and user interviews with a written synthesis
- 02User flows, information architecture and wireframes
- 03Clickable prototype in Figma
- 04Full interface design across breakpoints
- 05Design tokens and a documented component library
- 06Interaction, empty, loading and error states
- 07Usability testing with a prioritised findings list
- 08Developer handover with annotated specs
Five phases, in this order, every time
You will always know which phase we are in and what is needed from you to close it.
- 01
Understand
Interviews, analytics review and an audit of the current experience, if there is one.
- 02
Structure
Flows and architecture agreed on paper before anything gets styled.
- 03
Prototype
A clickable version real people can be put in front of while changes are still cheap.
- 04
System
Tokens, components and states, documented so the build does not need me to interpret it.
- 05
Handover
A working session with your developers and 30 days of support through implementation.
UI/UX Design in practice
About this service specifically
General questions about fees, ownership and revisions are answered on the FAQ page.
Can you design without building?
Yes, and it is common. You get a documented system your developers implement, plus my time during the build to answer questions and review the result.
Do you do design systems on their own?
Yes. A tokens-and-components engagement for an existing product typically runs four to six weeks from R45 000.
Other ways to work together
- Web Design & DevelopmentMarketing sites, portfolios and online stores: designed, built and handed over ready to run.
- App DevelopmentWeb apps, progressive web apps and cross-platform mobile builds, from MVP through to a product you can staff.
- Brand & Graphic DesignLogos, identity systems, decks, social templates and print: the visual layer that keeps everything looking like one company.
- Hosting, Care & SupportManaged hosting, backups, updates, monitoring and a monthly block of change hours, on four plans you can compare side by side.
- Digital Consulting & WorkshopsTechnical and design reviews, roadmap support and team workshops for organisations building digital capability in-house.


Thinking about ui/ux design? Let's work out whether it's the right spend.
Typical engagements run 3 – 8 weeks and start at R18 000. Send a brief and you'll have an honest answer within two working days.
Studios
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Bonolo Mathabela · Designer & Developer · bonolomathabela.com

